Loopycore Economy
Last updated
Last updated
The following image illustrates a simple model of the Loopycore economy and Revenue Share with the community.
Joules (J) are the in-game hard-currency that is purchased with $Loopy. Players who don't have a crypto wallet or would like to purchase Joules with fiat currency will incur a transaction fee + conversion fees. Buying Joules with fiat will result in the player receiving fewer Joules due to the fees. The player will receive Joules as their reward for winning matches. The quantity of distributable Joules in the game will be dynamic and vary according to the revenue streams of the game.
Volts (V) are the in-game soft currency and are used to upgrade the characters and Muskogear in conjunction with joules. Volts are consumed when joules are applied to a game asset like Muskogear. The amount of distributable Volts in the game varies dynamically.
Muskogear are tools and weapons that a player can collect, use and upgrade. Each item of Muskogear has basic attributes like "attack damage", "defence", etc. Collected Muskogear can be minted into an NFT and then sold or rented in the Marketplace using $Loopy.
Muskogear types include:
Armor
Helmets
Weapons
Hacking Tools
Deception Devices
Regen Devices
Drones
Engineer toolkits